Sky striker raye vs imperial order

Knightmate Phoenix, Access Code talker. Use monsters to destroy it. You can have an out as long as its not IO/Skill Drain Combo. If it is IO/Skill Drain Combo your mostly fucked.

In my Sky striker Deck, I main deck a copy of Golden Lord. Why? He provides removal from hand which is really useful and proves as an out to that combo. I also build SS for go second, so I run 3 evenly match, which is veryyyy useful too.

"Không Chiến" (閃(せん)刀(とう), Sentō, literally "Flash Sword") in the OCG, is an archetype that debuted in Deck Build Pack: Dark Saversand Dark Saviors in the TCG. It includes the sub-archetype "Sky Striker Ace".

Design

Appearance

The "Sky Striker" cards are made to look like suits of powered armor (in the case of the "Sky Striker Ace" Link Monsters), or various gadgets equipped to/built-in abilities of said armor, as with the Normal and Quick-Play Spells within the archetype.

Most of the cards of the archetype also features some sort of serial numbers carved within them. The "Sky Striker Ace" armor's serial number starts with "X", while the other equipment's serial number (most visible in "Sky Striker Mecha" cards) starts with "S".

Etymology

The Japanese name of this archetype is taken from the Japanese name of "Sky Striker Ace" monsters, which is a pun. It literally means "Flash Katana Lady", but it is based on the homophonous word for "fighter aircraft", 戦闘機 sentōki. Apart from the "Sky Striker Aces", many members also have their names inspired by a Japanese word that has ki as part of its pronunciation.

English name group Pun formation
Sky Striker 戦闘 (sentō, "fighting") → 閃(せん)刀(とう) (Sentō, literally "Flash Katana")
Sky Striker Ace 戦闘機 (sentōki, "fighter aircraft") → 閃(せん)刀(とう)姫(き) (Sentōki, literally "Flash Katana Lady")
Sky Striker Mecha 戦闘機 (sentōki, "fighter aircraft") → 閃(せん)刀(とう)機(き) (Sentōki, literally "Flash Katana Aircraft/Machine")
Sky Striker Mecharmory 閃(せん)刀(とう)機(き) + 機(き)構(こう) (kikō, "mechanism")
Sky Striker Mobilize 閃(せん)刀(とう)機(き) + 起(き)動(どう) (kidō, "to start; to boot")

Playing Style

All Sky Striker Spells, with the exception of the Continuous Multirole and Field Area Zero, cannot be activated while you control a Monster in the Main Monster Zones and gain extra effects while you have 3 or more Spell cards in your GY. See the following table:

Spell Spell Type Effect 3+ Bonus Effect
Sky Striker Maneuver - Afterburners! Normal Target and destroy a face-up monster. Can destroy a Spell/Trap.
Sky Striker Maneuver - Jamming Waves! Normal Target and destroy a Set Spell/Trap. Can destroy a monster.
Sky Striker Maneuver - Vector Blast Normal Send top 2 cards of both Decks to GY. Shuffle opponent's Extra Monster Zone Monsters into the Deck.
Sky Striker Mecha - Eagle Booster Quick-Play Target monster is unaffected by other effects this turn. It also cannot be destroyed by battle.
Sky Striker Mecha - Hornet Drones Quick-Play Summon Sky Striker Ace Token. Token's ATK/DEF are 1500 instead of 0.
Sky Striker Mecha - Shark Cannon Quick-Play Target and banish monster from opponent's GY. Can be Summoned to your field instead of banishing, but prevents it attacking.
Sky Striker Mecha - Widow Anchor Quick-Play Negate effects of targeted Effect Monster. Can take control of target until End Phase.
Sky Striker Mecharmory - Hercules Base Equip Equipped monster cannot attack directly, but can attack twice. If sent to GY: Shuffle 3 other different Sky Striker cards from GY into the Deck. Can draw 1 card when equipped monster destroys monster by battle.
Sky Striker Mobilize - Engage! Normal Add any other Sky Striker card from Deck to hand. Can draw 1 card.

As you can see, these effects are very powerful, allowing the "Sky Striker" player to control the board with ease and dispatch any threat on demand. The search-and-draw power of "Engage!" gives them the ability to repeatedly gain/regain advantage over an opponent and grab any effect needed, responding rapidly to changing Duels in a way few other Decks can match. In addition, the "Sky Striker Ace" Extra Deck monsters can search/recover more "Sky Striker" cards as needed, and typically give the player other bonuses for playing many Spells. They are designed to sit in the Extra Monster Zone without impeding the effects of the Spells, meaning the only off-archetype monsters the Deck plays are usually just handtraps. Of the above Spell cards, the most powerful are generally viewed to be "Widow Anchor" for its massive amount of versatility, effect negation and field control, and "Hornet Drones" for its ability to make the "Sky Striker Ace" monsters for free in any Deck, leading to it being Limited.

The other two Spells are designed to add further consistency and recovery. The Field Spell "Sky Striker Airspace - Area Zero" can excavate 3 cards from the Deck and add any Sky Striker card there to the hand by sending a card the player controls to the GY, useful for clearing the Main Monster Zones or loading the GY with unneeded Spells. "Sky Striker Mecha Modules - Multirole" can send a card the player controls to the GY to prevent the opponent responding to Sky Striker Spell Cards/effects for the rest of the turn, which, in addition to the uses mentioned above, can send Area Zero to the GY, triggering its effect to Special Summon "Sky Striker Ace - Raye" from the Deck, and it can Set Sky Striker Spells from the GY to the field in the End Phase up to the number of Sky Striker Spells activated that turn at the cost of banishing them when they leave the field.

The overall strategy of the Deck is thus patience, wearing down opponents with repeated disruption and the mass recovery effect of "Multirole", getting in large bursts of damage when the field opens up. Thanks to "Multirole", the Deck has no problems ending every turn with 3-4 Set Spells for disrupting the opponent, which can be mixed in with powerful Traps like "Solemn Strike" and "Infinite Impermanence". As noted, they have no trouble getting a large advantage in cards, the majority of their successful Duels just being converting that into a win with straightforward one-for-one trades.

For more information on the monsters, see Sky Striker Ace.

Recommended Cards

 

Quái thú

Quái thú Hiệu ứng
  • Sky Striker Ace - Raye
  • Darkest Diabolos, Lord of the Lair
  • Phantom Skyblaster

 

Bộ bài Phụ

Quái thú Liên kết
  • Sky Striker Ace - Hayate
  • Sky Striker Ace - Kagari
  • Sky Striker Ace - Kaina
  • Sky Striker Ace - Shizuku
  • Knightmare monsters

 

Phép

  • Sky Striker Airspace - Area Zero
  • Sky Striker Mecha Modules - Multirole
  • Sky Striker Maneuver - Afterburners!
  • Sky Striker Maneuver - Jamming Waves!
  • Sky Striker Mecha - Eagle Booster
  • Sky Striker Mecha - Hornet Drones
  • Sky Striker Mecha - Shark Cannon
  • Sky Striker Mecha - Widow Anchor
  • Sky Striker Mecharmory - Hercules Base
  • Sky Striker Mobilize - Engage!
  • Called by the Grave
  • Foolish Burial Goods
  • Metalfoes Fusion
  • Reinforcement of the Army
  • Terraforming

 

Bẫy

  • Infinite Impermanence
  • Solemn Strike

Sky Striker Rental Deck (Post Savage Strike)

 

Quái thú (9)

Quái thú Hiệu ứng
  • Sky Striker Ace - Raye x3
Quái thú Điều phối
  • Glow-Up Bulb
  • Ghost Belle & Haunted Mansion x3
  • Ghost Ogre & Snow Rabbit x2

 

Bộ bài Phụ (15)

Quái thú Liên kết
  • Sky Striker Ace - Kagari x3
  • Sky Striker Ace - Shizuku x3
  • Knightmare Unicorn
  • LANphorhynchus
  • Code Talker
  • Borrelsword Dragon
  • Sky Striker Ace - Hayate x2
  • Sky Striker Ace - Kaina

 

Phép (29)

  • Reinforcement of the Army
  • Sky Striker Mobilize - Engage! x2
  • Sky Striker Maneuver - Afterburners! x3
  • Sky Striker Maneuver - Jamming Waves!
  • Sky Striker Mecha - Hornet Drones
  • Sky Striker Mecha - Widow Anchor x2
  • Sky Striker Mecha - Eagle Booster
  • Sky Striker Mecha - Shark Cannon x2
  • Sky Striker Mecharmory - Hercules Base
  • Sky Striker Mecha Modules - Multirole x2
  • Sky Striker Airspace - Area Zero x3
  • Terraforming
  • Upstart Goblin x3
  • Foolish Burial
  • Harpie's Feather Duster
  • Mystical Space Typhoon x3
  • Sky Striker Maneuver - Vector Blast

 

Bẫy (2)

  • Infinite Impermanence x2

Weaknesses

The "Sky Striker" Deck utilizes a copious count of Spells, which is this archetype's core tenet. Equally as decisive for this Deck's success is the maintenance of Spell resources and Special Summoning the "Sky Striker Ace" Link Monsters. With all this in mind, there's boundless card counters that can put all these Deck directives in check:

  • Cards like "Naturia Rosewhip", "Naturia Beast", "Armed Ninja", "Spell Canceller", "De-Spell", "Secret Village of the Spellcasters", "Twin Twisters", "Anti-Spell Fragrance", "Magic Jammer", "Spell Shield Type-8", "Dark Bribe" and "Imperial Order" can slow down or completely stop the activation/effects of "Sky Striker" Spells and other support. Cards that can banish activated Spells instead of sending them to the GY can interdict the stronger effects of the "Sky Striker" Spells.
    • Furthermore, while "Dark Deal", "Terrible Deal" and "Curse of Darkness" don't stop "Sky Striker" Spell activations, they all punish the player directly with resource loss and LP damage. Note however, that unless discarded Spells and monsters are banished, they can either be recovered more easily from the GY or the Spell count can accumulate for the stronger effects of "Sky Striker" Spells.
  • "Cursed Seal of the Forbidden Spell" can permanently lock a specific Spell from being used for that Duel. This card can be particularly lethal to "Engage!", as this Spell is this Deck's chief searcher.
  • "Droll & Lock Bird", "Ash Blossom & Joyous Spring" "Mistaken Arrest", and "Mistake" can stop "Engage!" "ROTA" and "Shizuku" from tutoring resources. Conversely, "Shared Ride" will cause your opponent to gain resources themselves when you do via the said three cards. By a similar token, "Maxx "C"" (OCG only) can also reward the opponent with hand resources via the Summoning of the "Sky Striker" Link Monsters and Tokens, such as a "Sky Striker Ace Token" Summoned through "Hornet Drones".
  • "Ghost Reaper & Winter Cherries" can oust "Kagari", this Deck's main attacking force.
  • "Ghost Belle & Haunted Mansion" and "Called by the Grave" can stop "Raye"'s GY recursion effect.
  • Cards like "Recall" and "Divine Wrath" can stop "Raye"'s Tributing Quick Effect.
  • "Spell Absorption" can balloon your LP against the "Sky Striker" player.

Finally, without Spells, the "Sky Striker" monsters themselves start with average ATK, and with just five monsters composing the archetype thus far (four being within the Extra Deck) along with many ways to keep the ATK-altering effects of "Kagari" and Shizuku" in check (e.g. cards that banish spent Spells like "Macro Cosmos"), the monsters have issues getting over big monsters. Due to this and with only "Raye" as the only Main Deck monster thus far, "Sky Striker" Decks (namely pure-builds) need to run non-"Sky Striker" monsters to in-part have access to other Extra Deck opportunities (such as generic Rank 4 Xyz Monsters.) Further, "Sky Striker" monsters under a Spell famine are easily picked off via general card effect removal and can also be Tributed or used as Extra Deck material by your opponent.

Trivia

  • This deck is the antithesis of the "Fur Hire" archetype, in many ways:
    • This deck's main strategy requires having no monsters in Main Monster Zones to operate, while "Fur Hire" aims to fill their Main Monster Zones instead.
    • This Deck was originally composed of only 3 monsters, and 10 Spells, while "Fur Hire" originally had 10 monsters and 3 Spell/Traps in total. (Meanwhile some more "Sky Striker" Link Monsters and a "Fur Hire" Link Monster have been released.)
    • This deck had only 1 Main Deck monster until 2020. "Fur Hire" still has only 1 Extra Deck Monster.
    • Both are released in Dark Saviors.
    • This relationship mirrors the relationship between the "Magical Musket" and "The Weather" archetype, which were released in Spirit Warriors.

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Bài Sky Striker

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"Sky Striker"

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Xem danh sách bài liên quan đến "Sky Striker"

  • v
  • e

"Sky Striker Ace"

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Xem danh sách bài hỗ trợ cho "Sky Striker Ace"
Xem danh sách bài liên quan đến "Sky Striker Ace"

Six Attributes

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ÁM THỔ HỎA QUANG THỦY PHONG
Alchemy Beasts
Summoners (Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
AliensOverlord / Mother / Psychic Shocktrooper / Infiltrator / Warrior Mars / Telepath Ammonite / Dog / Grey / Kid Hunter / Hypno Skull
AltergeistsPrimebanshee / Kidolga / Multifaker Kunquery Hextia Marionetter Meluseek Silquitous / Pixiel
AromaNone Yet Cananga Bergamot Jasmine / Angelica / Rosemary Rosemary Jar
Attribute Boosters (500 ATK▲/400 DEF▼)
Link Monsters
(500 ATK▲/500 DEF▲)
Field Spells
(500 ATK▲/400 DEF▼)
Equip Spells
(400 ATK▲/200 DEF▼)
Witch's Apprentice
Apprentice Witchling
Mystic Plasma Zone
Sword of Dark Destruction
Milus Radiant
Missus Radiant
Gaia Power
Invigoration
Little Chimera
Duelittle Chimera
Molten Destruction
Burning Spear
Hoshiningen
Hyperstar
Luminous Spark
Elf's Light
Star Boy
Mistar Boy
Umiiruka
Steel Shell
Bladefly
Greatfly
Rising Air Current
Gust Fan
Attribute KnightsArmageddon Dust Brushfire Dawn Shore Altitude
Attribute ReptilesUmbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute SummonersMystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
Barrier StatuesAbyss Drought Inferno Heavens Torrent Stormwinds
B.E.S.Big Core Covered Core Big Core MK-2 Assault Core / Big Core MK-3 Crystal Core Tetran
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiars
Dharc
Dharc
None Yet
Greed
Meda Bat
None Yet
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
Lyna
None Yet
Hijiri
Happy Lover
None Yet
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
None Yet
Chrysalis
Neo-Spacians
Evolved forms
Contact Fusions
Evolved forms
Pantail
Dark Panther
None Yet
Dark Neos
None Yet
Mole
Grand Mole
None Yet
Grand Neos
None Yet
Larva
Flare Scarab
None Yet
Flare Neos
None Yet
Pinny
Glow Moss
Twinkle Moss
Glow Neos
None Yet
Dolphin
Aqua Dolphin
Marine Dolphin
Aqua Neos
Marine Neos
Chicky
Air Hummingbird
None Yet
Air Neos
None Yet
Code TalkersCode / Decode Transcode Powercode Encode Shootingcode Excode
CrusadiaNone Yet Crusadia Leonis Reclusia Maximus / Equimax / Magius / Regulex Arboria Draco
CubicVijam / Crimson Nova / Crimson Nova Trinity Dark Garnex Blade Garoodia Duza / Buster Gundil / Indiora Doom Volt None Yet Geira Guile
Dice Roll ArchfiendsTerrorking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
None Yet
Kaiser Sea Horse
Light
Unshaven Angler
None Yet
Whirlwind Prodigy
Wind
Dustons
(1/0/1000 Fiends)
Star Yellow Red House / White Blue Green
Elemental HERO Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Elemental Lords
Elementsabers
Umbramirage
Molehu
Grandsoil
Aina
Pyrorex
Malo
Phosphorage
Lapauila / Lapauila Mana
Moulinglacia
Nalu
Windrose
Makani
Empowered Warriors
Summoners
Dragonox
None Yet
Terratiger
White Tiger
Arnis
Red Sparrow
Dragodies
None Yet
Hydrortoise
Green Turtle
Ventdra
Blue Dragon
EntitiesAzzathoth Nyarla Chthugha N'tss Norden Hastorr
Fortune Fairies
Fortune Ladies
Ann
Dark
Chee
Earth
En
Fire
Hikari
Light
Swee
Water
Hu
Wind
Fur HireSeal
Folgo
Beat
Dyna
Bravo Rafale Helmer
Wiz
Donpa
Recon
Sagitta
Ghost GirlsGhost Reaper & Winter Cherries Ghost Belle & Haunted Mansion Ash Blossom & Joyous Spring Ghost Ogre & Snow Rabbit None Yet None Yet
Guardians
Weapons
(Equip Spell Cards)
Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma / Eatos
Buttefly Dagger / Celestial Sword
InvokedCaliga Magellanica Purgatrio Mechaba / Elysium Cocytus Raidjin
KaijuRadian Kumongous Dogoran Jizukiru / Mecha-Dogoran / Thunder King Gameciel Gadarla
KnightmareUnicorn / Iblee Cerberus Phoenix Gryphon Mermaid Goblin
Legendary PlanetsJupiter / Saturn / Pluto / Sun Terra Firma Mars Venus / Uranus Mercury / Neptune None Yet
Non-Fusion Masked HEROes
Level 6 M-HERO Fusion Monsters
Level 8 M-HERO Fusion Monsters
Dusk Crow
Dark Law
Anki
Bassols
None Yet
Dian
Inferno
Goka
None Yet
Ray
None Yet
Koga
Fountain
Vapor
Acid
Gust
Blast
Divine Wind
Magician GirlsDark Berry Apple Lemon Chocolate Kiwi
Mirror ForceDark Quaking Blazing Radiant Drowning Storming
Monarchs
Mega Monarchs
Related "Monarch" Spell/Trap Cards
Vassals
Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg
Granmarg the Mega
Return
Landrobe
Thestalos
Thestalos the Mega
Erupt
Berlineth
Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius
Mobius the Mega
Awaken
Escher
Raiza
Raiza the Mega
Stormforth
Garum
Musical DjinnsMaestroke Temtempo None Yet Melomelody Humhumming Muzurhythm
Mythyrian NumbersDjinn Buster Lion Heart / Ronin Raccoon Sandayu None Yet Sky Pegasus / Dragluon Abyss Splash / Crystalzero None Yet
Number 10X
Number C10X
None Yet
Umbral Horror Masquerade
Giant Hand
Giant Red Hand
Battlin' Boxer Star Cestus
Battlin' Boxer Comet Cestus
Star Seraph Sentry / Masquerade / Galaxy-Eyes Tachyon Dragon
Archfiend Seraph / Neo Galaxy-Eyes Tachyon Dragon
Silent Honor ARK / Ragnazero
Silent Honor DARK / Ragnafinity
None Yet
None Yet
Odd-Eyes DragonsOdd-Eyes / Pendulum / Rebellion / Raging / Phantom / Persona / Mirage / Supreme King / Venom / Wing / Performapal Metal Claw / Arc Pendulum Gravity Meteorburst Saber / Lancer / Revolution Absolute Vortex
Pendulum MagiciansStargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison Dragonpulse Nobledragon Xiangsheng / Wisdom-Eye / Dharma-Eye / Performapal Five-Rainbow Dragonpit Oafdragon / White Wing
ResonatorsDark / Synkron Clock Flare / Red / Double / Net Barrier / Chain / Mirror Force Creation
El Shaddoll
Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anoyatyllis Wendigo
Signer DragonsRed Archfiend / Black-Winged Life Stream Black Rose Ancient Fairy None Yet Stardust
Six Samurai
Legendary Six Samurai
Secret Six Samurai
Irou
Shi En
Doji
Yariza
Kizan
Kizaru
Kamon
Mizuho
Genba
Zanji
Enishi
Rihan
Yaichi
Shinai
Hatsume
Nisashi
Kageki
Fuma
Sky Striker AceRaye None Yet Kagari None Yet Shizuku Hayate
Synchro Warriors
Tuner Synchrons
Junk
Junk
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Road
None Yet
Steam
Turbo
Turbo
The Weathers
Canvas
(Continuous Spell/Trap Cards)
Aurora
Auroral
Snow
Snowy
Sun
Sunny
Thunder / Rainbow
Thundery
Rain
Rainy
Cloud
Cloudy
True Draco and True KingAll Calamities Lithosazim / Dreiath III Agnimazud / Ignis Heat Metaltron XII / Master Peace / King Master Peace Bahrstos / Dinomight Knight Mariamne / Majesty Maiden
World Chalice
Link Monsters
World Legacy - "World Chalice"
None Yet
Beckoned by the World Chalice
Ningirsu the World Chalice Warrior
Chosen by the World Chalice
Auram the World Chalice Blademaster
Lee the World Chalice Fairy
None Yet
Crowned by the World Chalice
Ib the World Chalice Priestess
World Chalice Guardragon
Imduk the World Chalice Dragon
Yang Zing
Effect Monsters
Synchro Monsters
Jiaotu / Taotie
Yazi
Bi'an / Zefraxi / Zefraniu Suanni Chiwen
Baxia / Chaofeng / Denglong
Bixi Pulao

What type of deck is sky striker?

"Sky Striker" ( 閃 せん 刀 とう , Sentō, literally "Flash Sword") in the OCG, is an archetype that debuted in Deck Build Pack: Dark Savers and Dark Saviors in the TCG. It includes the sub-archetype "Sky Striker Ace".