Marvel crisis protocol affiliation list 2022

Added Malekith to Cabal, not affiliated anywhere else.

Added Winter Guard affiliation. Crimson Dynamo, Darkstar, Ursa Major, and Red Guardian are the only affiliated characters, and are not found in any other affiliation.

This one is a little disappointing.

Atomic Mass Games has updated the Marvel: Crisis Protocol Affiliation Lists and Base Size References for Organized Play.

We were hoping to cover some fun, new announcements from Atomic Mass Games about their Ministravaganza. Unfortunately, it appears their offices have been hit with Covid-19. You can read that announcement here. They are (rightfully) taking some time off to recover and are looking to reschedule their showcase. We wish them well and a speedy recovery!

In the meantime, they did manage to update the Marvel: Crisis Protocol Affiliation Lists and Base Size References. While these aren’t huge changes, they are important for the longevity of Organized Play.

Affiliation List Update

The biggest change was for the Black Order which added two more members: Black Swan and Supergiant.

Marvel crisis protocol affiliation list 2022

As for the Base Size Reference, those two models were also added as well:

Marvel crisis protocol affiliation list 2022

Marvel crisis protocol affiliation list 2022

So if you were looking to expand your Black Order Affiliation you’re now good to go for Organized Play events.

Marvel crisis protocol affiliation list 2022

MARVEL: CRISIS PROTOCOL BLACK SWAN & SUPERGIANT $39.99

Marvel crisis protocol affiliation list 2022

Thanos’ Black Order gains two powerful new members in Marvel: Crisis Protocol with Black Swan & Supergiant! A princess of an alternate Earth, Black Swan uses her ability to project eyebeams of energy and superhuman physique to support the Mad Titan’s conquest of worlds. Joining her is Supergiant, an omnipath and telepathic parasite. Her powers allow her to read the minds of and control anyone she encounters, which she uses to steal and devour the intellects of her hapless prey. Beyond their own powers, Black Swan and Supergiant also bring three Team Tactic cards that help them synergize with other members of the Black Order, making them an even more formidable fighting force.

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The Black Order fights against life itself!

Marvel crisis protocol affiliation list 2022

Writer, Editor, Texas Native, and Austinite for 15+ years, Adam covers all things Tabletop Gaming. Which includes Warhammer 40,000, Age of Sigmar, D&D, Board Games and everything else that involves dice, boards, cards and a table. A hobbyist, player, and collector of miniatures and games, Adam's current obsession are his Death Armies for Age of Sigmar, his Blood Angels and Tyranids for 40k, and his ever growing Arkham Horror: The Card Game Collection.

  • An Affiliation is a Group of Superheroes. To be consider a group you need to be composed of OVER 50% of the Superheroes as listed on the Affiliations Card.

    Each Affiliation gains a game effect as listed on the team leaders stat card.

    Superheros Groups

    • A-Force
    • Asgard
    • Avengers
    • Black Order
    • Brotherhood of Mutants
    • Cabal
    • Criminal Syndicate
    • Defenders
    • Guardians of the Galaxy
    • Inhumans
    • Spider-Foes
    • Uncanny X-Men
    • Wakanda
    • Web Warriors
    • X-Force

    Affiliation list often come with Releases and are not found on the Character Stat Cards. For an up-to-date list of Affiliations, look at the Organized Play page for Atomic Mass Games.

    A-Force

    When an allied character is damaged by an enemy effect, another allied character may gain 1 "power". A character may not gain more than 1 "power" from this Leadership ability per turn.

    • LEADER: She-Hulk
    • Angela
    • Black Cat
    • Black Widow
    • Black Widow, Agent of S.H.I.E.L.D
    • Captain Marvel
    • Crystal
    • Domino
    • Gamora
    • Medusa
    • Okoye
    • Scarlet Witch
    • Shuri
    • Storm
    • Valkyrie
    • Wasp

    Asgard

    At the start of each of your turns, one allied character may spend one "power". If they do, remove one damage or one special coniditon from that character. Each allied character may use this leadership once per round.

    • LEADER: Thor, Prince of Asgard
    • Angela
    • Enchantress
    • Hela, Queen of Hel
    • Loki, God of Mischief
    • Valkyrie

    Avengers

    Each turn you may reduce the "power" cost of the first superpower used by each allied character by 1, to a minimum of 1.

    • LEADER: Captain America (Steve Rogers)
    • LEADER: Captain America (Sam Wilson)
    • Ant-Man
    • Beast
    • Black Panther
    • Black Widow
    • Black Widow, Agent of S.H.I.E.L.D
    • Blade
    • Cable
    • Captain Marvel
    • Deadpool
    • Doctor Vodoo
    • Hawkeye
    • Hulk
    • Iron Fist
    • Iron Man
    • Luke Cage
    • Quicksilver
    • Scarlet Witch
    • She-Hulk
    • Thor, Prince of Asgard
    • Vision
    • War Machine
    • Wasp
    • Wolverine

    Black Order

    Healthy: When an enemy character is KO'd, this character's controlling player scores 1 VP.

    Injured: During the Modify Dice step of an attack, an allied character may suffer up to 3 "wounds". For each "wound" suffered, it may reroll one of its attack dice.

    • LEADER: Thanos, The Mad Titan
    • Black Dwarf
    • Corvus Glaive
    • Ebony Maw
    • Proxima Midnight

    Brotherhood of Mutants

    • LEADER: Magneto
    • LEADER: Mystique
    • Juggernaut
    • Quicksilver
    • Sabretooth
    • Scarlet Witch
    • Toad

    Cabal

    Each time an allied character damages an enemy character with an attack, after the attack is resolved the attacking character gains 1 "power".

    • LEADER: Red Skull
    • LEADER: Sin
    • Baron Zemo
    • Bob, Agent of Hydra
    • Bullseye
    • Crossbones
    • Enchantress
    • Killmonger
    • Kingpin
    • Loki, God of Mischief
    • Magneto
    • Mister Sinister
    • M.O.D.O.K.
    • Mysterio
    • Mystique
    • Sabretooth
    • Ultron
    • Viper

    Criminal Syndicate

    Once per turn at any time during an allied character's activation it may spend 2 "power" to use this Leadership Ability. Move one Asset or Civilian token being held by the active character to another allied character withing "range 3". A character cannot hold more tokens than allowed by the Crisis due to this Leadership Ability.

    Additionally, each allied Healthy character contesting an objective token counts as two healthy characters when determining two is securing the objective token.

    • LEADER: Kingpin
    • Blackcat
    • Bullseye
    • Crossbones
    • Green Goblin
    • Killmonger
    • Kraven the Hunter
    • M.O.D.O.K.
    • Mysterio
    • Sin
    • Taskmaster

    Defenders

    One per turn, when an allied character declares an attack, before choosing a target it may spend 1 "power". If it does, you may choose whatever this atack type is, "physical", "energy", "mental". If this attack deals "damage", the target character gains "Hex" special condition.

    • LEADER: Doctor Strange
    • Amazing Spider-Man
    • Daredevil
    • Ghost Rider
    • Hawkeye
    • Hulk
    • Iron Fist
    • Luke Cage
    • Scarlet Witch
    • Spider-Man (Peter Parker)
    • Valkyrie
    • Wolverine
    • Wong

    Guardians of the Galaxy

    Once per round, at the start of your turn you may chose an allied character and discard a Team Tactic card to use this leadership ability. The chosen character gains 3 Winging It tokens. After rolling attack dice, defence dice, or dodge dice, it may discard one Wigning It token to reroll up to 2 of its dice. Only one Wigning It token may be discarded per roll. Remove all Winging It tokens from that character during the next Cleanup Phase.

    • LEADER: Star-Lord
    • Angela
    • Drax the Destroyer
    • Gamora
    • Groot
    • Nebula
    • Rocket Raccoon
    • Ronan the Accuser

    Inhumans

    • LEADER: Black Bolt
    • Beast
    • Crystal
    • Lockjaw
    • Medusa
    • Quicksilver
    • Ronan the Accuser

    Spider-Foes

    Once per turn, while an allied character is attacking, it can spend 1 "power" when modifying opposing defense dice. If it does, it may reroll 1 opposing defense die.

    • LEADER: Green Goblin
    • Carnage
    • Doctor Octopus
    • Kingpin
    • Kraven the Hunter
    • Lizard
    • Mysterio
    • Venom

    Uncanny X-Men

    • LEADER: Cyclops
    • LEADER: Storm
    • Beast
    • Cable
    • Domino
    • Jean Grey
    • Wolverine

    Wakanda

    After an allied characteer rolls attack, defense, or dodge roll, it may spend one "power". If it does, that character may reroll one of the dice in that roll.

    • LEADER: Black Panther
    • Killmonger
    • Okoye
    • Shuri
    • Storm

    Web Warriors

    Allied character may re-roll one defense die. Additionally, they may modify and reroll "skull" results while they are holding or contesting an objective token.

    • LEADER: Amazing Spider-Man
    • LEADER: Spider-Man (Miles Morales)
    • Black Cat
    • Daredevil
    • Ghost-Spider
    • Spider-Man (Peter Parker)
    • Venom

    X-Force

    • LEADER: Cable
    • Colossus
    • Deadpool
    • Domino
    • Sabretooth
    • Wolverine

    Unaffiliated

    • Punisher
    • Winter Soldier

    How do affiliations work in Marvel crisis protocol?

    An Affiliation is a Group of Superheroes. To be consider a group you need to be composed of OVER 50% of the Superheroes as listed on the Affiliations Card. Each Affiliation gains a game effect as listed on the team leaders stat card.

    How many crisis protocol characters are there?

    Marvel Crisis Protocol is a game that it's publisher Atomic Mass Games has managed to grow and expand at a breathtaking pace, even in its first year! With more than 120 different characters already available, deciding where to start your collection can seem almost impossible.

    What scale is Marvel crisis protocol?

    They are also 32mm True Scale so the heads and hands are not out of proportion. This being 40mm makes it a funky size. Terrain is going to be a problem to find as the terrain that people use for Batman will all be too small looking.

    What is hex in Marvel crisis protocol?

    Hex means – The character doesn't roll additional dice for its Critical results during Attack, Defense or Dodge rolls. This can seriously limit the potential number of successes a character can get when it rolls dice.