How do you get to the third dungeon in Link to the Past?

Dark World Level 3 - The Skull Woods is part of The Legend of Zelda: A Link to the Past Walkthrough.

Things to do before the Skull Woods

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  • Get Heart Piece Seventeen
  • Get Heart Piece Eighteen
  • Get Heart Piece Nineteen
  • Get Magic Cape

When that's all said and done, it's time to go to the Skull Woods, The Dark World Equivelent of the Lost Woods. To get there, go to the Lost Woods in the Light World and head all the way west, then south. You'll come out of the woods near some wooden stakes. Pound down the stakes with your Hammer, and lift up the small green rock on the other side to find a warp back to the Dark World. Take the warp and go north. Welcome to Pain-In-The-Ass Forest... I mean... Skull Woods. This Dungeon spans an entire forest (A Concept Reportedly being revisited in The Wii U Game) So you can really start anywhere you want. We suggest going north from the entrence, and then east. Don't go north the first time you can. Instead, go east, and then north again. Fall through the hole.

Dark World Dungeon Three: The Skull Dungeon

Drop into the right hole to enter the dungeon. In this room, there's a few Gibdo enemies. Since this place is pretty hectic, locate the treasure chest in here and open it to get a Key. Use the Key to unlock the door locked in the northeast corner of the room and quickly get out of here before you sustain more damage. In this next room, grab the dungeon's Map out of the treasure chest in there. We can't go north in this room (the stars changing the floor layout make that impossible), so head east, and we'll be in the first room in the dungeon. Go outside of the dungeon. Go southwest and fall through the hole there, and you'll be in another new room in the dungeon.

In here, head south, and then shoot to your east into the next room. Avoid or kill the foes in this room, and open the treasure chest to get the dungeon's Compass. Bear in mind that once you open this treasure chest, the entire layout of the room's floor will change, so be careful! Ignore the door going east, and instead, go north into the next room. In here, move the leftmost skull pot and kill the mummy behind it to gain access to the treasure chest there, which holds a Key. Use the Key on the door to the right of the room. You'll be back in the main room of the dungeon. Go back to your right into the next room. Go across the stars here, equip the Hookshot and shoot it north across the chasm to get dragged over. Get the goods from underneath the pots here, and then equip the Bombs. Blast a hole through the left side cracked wall, and go through the hole into the next room.

In here, pull the switch to make the entire southern wall explode. To the south is the big treasure chest. Don't go there yet - circle back around to the entrance/exit of the dungeon and leave. Go north once back out in the woods. Go left and north up and then down the skeleton paths and back into another entrance into the other part of the dungeon. Once in here, slay the various enemies. Our objective is to unseal the northern door here. The switch which does so is right in front of the door. To make the switch stay down, you must pull one of the statues in the room from behind so as to trap you between the door and the switch. Once the switch is open, go up into the next room. In here, kill the various enemies and open up the treasure chest in there to get the dungeon's Big Key. With that, you can head all the way back to where we blew up the wall in the other part of the dungeon. Opening up the big treasure chest will net you the Fire Rod. With that in hand, head back to the second dungeon entrance. This time, swing left through the open door.

Go left through another room and you'll be back in another room with a door leading outside. Before heading outside, make sure to get the Key out of the the skull pot on the left side of the room. Then leave and go back into the forest. From here, head north and look for the skeleton of some monster creature lying on the ground. Use your new found Fire Rod and burn the skeleton to reveal another entrance into the dungeon. Once inside, head down the stairs. Weave in and out of the obstacles as you head north underneath the catwalk, and when you get all the way to the north of the room, swing to your east. Stay on the ground floor here and go south. When you get all the way south, go west through the door. You'll be back in the previous room, in a little alcove. Open the treasure chest here for another Key. Then, head back north, east, and back to the entrance of this area.

This time, head north along the catwalk. Just run with your sword out along the catwalk to kill any enemies in your path. At the end of the catwalk is a locked door. Unlock it with your Key and go through to the next room. In here, you'll have to strategically go around the stars (in a clockwise fashion, basically) to get to the doorway in the room to your right. Once that's done and in you're in the next room, kill off all of the mummy enemies. When they're all dead, equip the Fire Rod. Light up all four lanterns in the room to make the sealed door at the northwest of the room open. Then, go through that door into the next room. In here, kill the various enemies, and then slash at the vines at the north of the room to find a hidden door. Go through this door into the next room. Kill the various enemies in this next room (one drops a Key), and open the locked door to your right to get into the next room. Go to the right side of the room, drop through the hole, and we'll be in the boss lair.

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Boss Eight: Mothula

Mothula is uber-easy to defeat. While his room is completely surrounded by an insane amount of spikes and the like, Mothula doesn't do much as far as attacking goes. The only legitimate attack (other than shooting those rather weak and easy-to-avoid circles at you) he has is to command the spikes in his room to go forward, back and forth, trying to slice you up to smithereens! What you want to do is basically blast Mothula with your Fire Rod over and over again. Make sure to wait two or three seconds between shots so that Mothula feels the full burning effect of each and every shot. When you've shot him about eight times with the Fire Rod, Mothula is no more. Keep in mind that if you run out of magic, you can't use your Fire Rod. You'll have to go with the Master Sword instead, but it's not as strong against Mothula as the Fire Rod, and you'll need to get in close to do any damage, making your life far harder.

Grab your Heart Piece, grab your Crystal, and lets move out.

Up Next: Dark World - Thieves' Town

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In This Wiki Guide

How do you get to the third dungeon in Link to the Past?

How do you get to the third dungeon in Link to the Past?

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To get there, go to the Lost Woods in the Light World and head all the way west, then south. You'll come out of the woods near some wooden stakes. Pound down the stakes with your Hammer, and lift up the small green rock on the other side to find a warp back to the Dark World.

How do I get into Skull Woods dungeon?

To enter the Skull Woods dungeon, enter the Lorule portal from behind the northern house in Kakariko Village. Then enter the Woods from the bottom right entrance to the woods. As you enter the dungeon, a Wallmaster will appear above Link.

How do I get into the swamp dungeon?

To enter the Swamp Palace - grab the bomb flower from the shop below Thieves' Town (you'll need to pay 200 rupees if you haven't used it before) and escort it over to the giant cracked wall in front of the Palace. Destroying the wall will drain the water, allowing you to gain access to the dungeon.
If you need to go back to the dark world at any point, you can go through the portal in Hyrule Castle's front gate. The mirror also leaves behind a portal every time you use it. On top of that, there are many hidden portals around the game world.