To receive a Clan Boss chest rewards, your Clan Boss team is required to deliver a certain amount of damage to meet the minum damage requirement. Assuming you attempt Easy Clan Boss, if your team manages to deals 400K damage, you will receive Novice Chest II. This is condition is not the same for much more difficult Clan Boss. Assuming you attempt Normal Clan Boss with the same team and dealt 400K damage by the end of battle, you will not receive any chest rewards as the lowest chest reward requires at least 810K damage. You can use multiple Clan Boss keys to combine the damage output (400K x 3 keys = 1.2M damage) to receive better tier reward in a specific Clan Boss difficulty.
Easy Clan Boss
Novice Chest: 286K ~381K
Novice Chest: 381K ~761K
Adept Chest: 761K~1,142K
Warrior Chest: Over 1,142K
Normal Clan Boss
Adept Chest: 810K ~ 1,213K
Adept Chest: 1,213K ~ 2,425K
Warrior Chest: 2,425K ~ 3,638K
Knight Chest: Over 3,638K
Hard Clan Boss
Warrior Chest: 2912K ~ 3883K
Warrior Chest: 3883K ~ 7766K
Knight Chest: 7766K ~ 11648K
Guardian Chest: Over 11648K
Brutal Clan Boss
Knight Chest: 5,424K ~ 7.232K
Guardian Chest: 7,232K ~ 14.463K
Master Chest: 14,463K ~ 21.694K
Grandmaster Chest: Over 21.694K
Nightmare Clan Boss
Guardian Chest: 9,792K ~ 13,056K
Master Chest: 13,056~ 26,111K
Grandmaster Chest: 26,111K ~ 39,166K
Ultimate Chest: Over 39,166K
Ultra-Nightmare Clan Boss
Mythical Chest: 17,569K~ 23,425K
Divine Chest: 23,425K ~ 46.849M
Celestial Chest: 46,849K ~ 70,273K
Transcendent Chest: Over 70,273K
Champion Recommended Stats for Clan Boss
If your champions do not have sufficient Accuracy stats (ACC) for Clan Boss, those debuff will be resisted by him! In addition, not having sufficient Defense stats (DEF) prevents you from being able to survive long to deliver more damage to the boss. You will also need a balance of HP because too little HP leaves little room to absorb the remaining damage that is reduced by DEF stats.
Clan Boss Difficulty
Ultra Nightmare
Nightmare
Brutal
Hard
Normal
Easy
Clan Boss Speed
190
170
160
140
120
90
Req. ACC
220
170
140
70
50
20
Req. DEF
3,500
3,000
2,700
2,400
2,100
1,000
Req. HP
42,500
35,000
32,500
30,000
27,500
22,500
List of Clan Boss Skills
Below are 4 Clan Boss affinities (Void, Force, Magic and Spirit) and each of them has unique skills that requires different strategy to counter them.
Clan Boss SkillsCommon Boss Skill
- A1 Crushing Force [ATK] Attacks 1 enemy. Places a [Stun] debuff for 1 turn. This debuff cannot be resisted. Damage inflicted is proportional to enemy MAX HP.
- Infernal Resilience [Passive] Decreases the damage the Demon Lord receives from [HP Burn] and [Poison] debuffs, as well as Skills that inflic damage based on enemy MAX HP. Immune to [Stun], [Freeze], [Sleep] and [Decrease SPD] debuffs, as well as MAX HP reduction effects, [Turn Meter reduction] effects and HP exchange effects.
- Gathering Fury [Passive] Starting from the 10th turn, the damage inflicted by all Skills increases each Turn. Damage increases by the same percentage each Turn, and accumulates over multiple Turns. Starting from the 20th Turn, damage is increased by a greater amount. Starting from the 50th Turn, all attacks will ignore any Block Damage and Unkillable buffs on each target, and applies Block Revive on champions that the Clan Boss killed.
- Almighty Immunity [Passive] Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Fear], [True Fear] and [Petrification] debuffs. Also immune to HP exchange effects, HP balancing effets and cooldown increasing effects.
Clan Boss Skills (Void Affinity)
- A2 Flesh Wither [ATK] (Cooldown: 3 turns) Attacks all enemies 2 times. Places a 2.5% [Poison] debuff for 2 turns.
- A3 Dark Nova (Cooldown: 3 turns) Attacks all enemies.
Clan Boss Skills (Force Affinity)
- A2 Belittle [ATK] (Cooldown: 3 turns) Attacks all enemies 2 times. Places a 25% [Decrease ATK] debuff for 2 turns.
- A3 Crash Through (Cooldown: 3 turns) Attacks all enemies 4 times. Places a 25% [Increase ATK] buff on the Demon for 2 turns.
Clan Boss Skills (Magic Affinity)
- A2 Swirling Darkness [ATK] (Cooldown: 3 turns) Attacks all enemies 2 times. Places a 25% [Decrease ACC] debuff for 2 turns.
- A3 Crash Through (Cooldown: 3 turns) Attacks all enemies 4 times. Places a 25% [Increase ATK] buff on the Demon for 2 turns.
Clan Boss Skills (Spirit Affinity)
- A2 Numbing Fear [ATK] (Cooldown: 3 turns) Attacks all enemies 2 times. Places a 15% [Decrease SPD] debuff for 2 turns.
- A3 Crash Through (Cooldown: 3 turns) Attacks all enemies 4 times. Places a 25% [Increase ATK] buff on the Demon for 2 turns.
Clan Boss Basic Guide (Easy, Normal Hard)
If this is your first time playing Raid Shadow Legends and do not much idea about Clan Boss, this is a good starting point to build up your knowledge and setting up a good Clan Boss team! This basic guide will cover champion skills (buff and debuff), champion masteries, compatible equipment (Artifact Sets), and team synergy.
5 Keys in setting Balance Clan Boss Team
- Applying Compatible Debuff: There are many debuffs in-game and not all of them affect the Clan Boss. The most important debuffs for Clan Boss are Decrease Attack, Decrease Defense, Weaken, Poison and HP Burn. Other debuffs that are worth mentioning are Leech, Block Buff, and Poison Sensitivity. These debuffs allow your team to deal more damage per turn and also increase your survivability against Clan Boss incremental damage. Take note that the debuff is limited to 10 for all champions including bosses, you can’t stack more than 10 debuffs simultaneously (e.g. 15 Poison debuff).
- Applying Compatible Buff: There are also many buffs in-game but not all of them are particularly useful. The most important buffs for Clan Boss are Increase Defense, Increase Attack, Increase Speed, Increase Turn Meter, Continuous Heal. Other notable buffs are Counter Attack, Shield, Continuous Heal, Ally Protection to increase the survivability of your team!
- Good Team Synergy: How to pick the champions for Clan Boss? Simple! Pick the champions that offer at least 1 buff or debuff listed above. Also, pick the champions that have the lowest skill cooldown (e.g. 3 turns cooldown) and providing the larger version of buff/debuff (e.g. 2.5% Poison vs 5% Poison). Your team will be much more effective and efficient on Clan Boss with these. If necessary, use skill tomes to upgrade the skill to lower their skill cooldown or increase their success rate of inflicting the debuff. Ensure you check out the champion rating here before investing the skill tomes as they are very precious! Higher rarity champion will offer more than 1 debuff and buff in a package (e.g. Rare Champion vs Legendary Champion) but requires a larger investment to fully upgrade them.
- Clan Boss Masteries: All Champions must have Warmaster or Giant Slayer to deal a high amount of damage. The remaining masteries are dependent on the Champion Role and type of team setup (Speed team, Counter Attack team, Unkillable team). Most players who are just starting out will be running the Speed team because both the Counter Attack team and the Unkillable team requires specific champions and mid-late game equipment to speed tune them correctly. It’s relatively easy to 1~2 key the first 3 Clan Boss difficulty with Speed team once you have 5 champions obtained the Offense Mastery (Warmaster / Giant Slayer).
- Compatible Artifact Sets: The most useful Artifact Set for Clan Boss for starters are Toxic Set, Accuracy Set, Perception Set, Defense Set, Speed Set and Life Set. You will need sufficient Accuracy to apply debuff especially Poison debuff. When you reach mid-game, which is Hard-Brutal Clan Boss, you will then need to move to Lifesteal Set artifacts that allow your champions to heal by themselves from Warmaster or Giant Slayer triggers. Lifesteal Set is still viable till Ultra-Nightmare Clan Boss. Once you reach the late game where you have more champions selection from Shard pulls and also a large collection of equipment, you can move to Stalwart Set. Stalwart Set reduces AoE incoming damage by 30%, which is much better than stacking up a high amount of Defense stats! However, you need to have a champion who can enable them to heal by themselves via Leech debuff, or apply a large shield on them and healing them throughout the battle.
Easy to Hard Clan Boss
- Poison / HP Burn
- Increase SPD
- Decrease ATK
- Heal / Continuous Heal
- Shield / Ally Protection
- Decrease DEF
- Weaken
Brutal to Ultra Nightmare Clan Boss
- Decrease ATK
- Poison / HP Burn
- Increase SPD / Increase Turn Meter
- Counter Attack / Ally Join Attack
- Decrease DEF
- Increase DEF
- Shield & Ally Protection
- Weaken
Easy to Hard Clan Boss
- Accuracy Set
- Toxic Set
- Speed Set
- Defense Set
- Life Set
Brutal to Ultra Nightmare Clan Boss
- Lifesteal Set
- Accuracy Set
- Defense Set
- Life Set
- Speed Set
- Stalwart Set
Explanation
When you have at least 5 champions with Warmaster or Giant Slayer masteries and have farmed sufficient Artifact Sets from Dragon’s Lair, then you can transition from having a healer to replacing everyone’s gear with Lifesteal Set. Lifesteal Set enables your champions to heal quickly from Warmaster and Giant Slayer. If you have a champion.
F2P Clan Boss Team Setup Guide
The easiest way to deal high amount of damage for the first 3 difficulty of Clan Boss without Giant Slayer and Warmaster mastery is to use Poison debuff! The free to play strategy is achieve by recruiting 2 Outlaw Monk (Uncommon Champion) into your team equipped with Toxic Set, and Diabolist (Support Champion) to provide [Increase SPD] buff, Warpriest for healing (direct heal or buff heal via Continuous Heal), while the last remaining can be your starting champion. If you picked Kael, he will give an extra boost of damage from his Poison debuff!