Age of Empires 4: Ottomans and Malians

The Ottomans

The Ottoman civilization benefits strongly from their military prowess, their Imperial Council system, as well as their unique Military School system.

In Age of Empires IV, the civilization of the Ottomans spans the years from the pre-imperial Ottoman Empire period in the 11th century CE to the mid-16th century CE. Originating in Anatolia, the Ottomans rose to become one of the longest lasting empires in history with its effective and stable government, supported by a famously well-trained and regimented military.

Playing the Ottomans in Age IV

The Ottoman civilization is heavily dependent on their military expertise, gaining the upper hand in battle with production bonuses, and the largest gunpowder siege weapons available.

The Ottomans can appoint powerful Viziers to their Imperial Council which give them access to 9 unique technologies. Each Vizier is earned over time by increasing production, and strategic decisions must be made when choosing which technologies to unlock.

Their unique Military School system changes how military units are produced and even allows certain military units to be produced without cost. This unique system allows the Ottomans to have a larger army than is typical amongst other civilizations.

The Ottoman Units at a Glance

Great Bombard

The Great Bombard is the most dominant siege weapon available across the many civilizations, making easy work of enemy walls and keeps with its nearly 1,000-pound splash-damage-causing projectile.

While powerful, it is more likely than other siege units to be  destroyed if not properly defended, inflicting a heavy economic loss.

Mehter

The Mehter is a unique horseback war drummer unit that provides an aura buff to units around it.

This buff can be Attack Speed, Melee Armor, or Ranged Armor. While only one buff may be applied at a time, it’s possible to switch between them after a short cooldown.

Sipahi

The Sipahi is a fearless light raider horseman unit who charges into battle with vigor. Their Fortitude ability when activated causes increased attack strength for a short period of time, at the cost of receiving increased damage from melee attacks.

Great Bombard

The Great Bombard is the most dominant siege weapon available across the many civilizations, making easy work of enemy walls and keeps with its nearly 1,000-pound splash-damage-causing projectile.

While powerful, it is more likely than other siege units to be  destroyed if not properly defended, inflicting a heavy economic loss.

Mehter

The Mehter is a unique horseback war drummer unit that provides an aura buff to units around it.

This buff can be Attack Speed, Melee Armor, or Ranged Armor. While only one buff may be applied at a time, it’s possible to switch between them after a short cooldown.

Sipahi

The Sipahi is a fearless light raider horseman unit who charges into battle with vigor. Their Fortitude ability when activated causes increased attack strength for a short period of time, at the cost of receiving increased damage from melee attacks.

The Ottomans through the Ages

Age 1

From Age 1, the Ottomans are able to construct the Military School, a civilization unique structure. Military Schools produce units for free, but at a much slower rate than normal. You can select which type of Barracks, Stables, or Archery Range unit to produce and the Military School will continually produce them over time.

Age 2

In Age 2, the Ottomans accelerate their economy by choosing a landmark which either helps to increase food or gold production. The Ottomans can start producing the Sipahi unit and the Mehter unit, providing early military prowess to help the Ottomans power through to later Ages.

Age 3

In Age 3, the Ottomans can start producing siege weapons through the Tophane Armory landmark, or help expand their empire with strategic options from the Imperial Council system. The unique Janissary unit (the Ottoman civilization specific Handcannoneer) also becomes available.

Age 4

In Age 4, the Ottomans are in full production to fuel their military force; and with their landmark choices the player has either increased unit production speed or faster traders. With even more resources at their disposal, the Ottoman army can dominate the field and flatten enemy towns with the greatest siege engine of its time – the Great Bombard.

What is the best faction in aoe4?

Age Of Empires 4: Every Civilization, Ranked From Worst To Best.
8/8 Holy Roman Empire..
7/8 Delhi Sultanate..
6/8 Abbasid Dynasty..
5/8 English..
4/8 Chinese..
3/8 French..
2/8 Rus..
1/8 Mongols..

Does Age of Empires 4 have Wololo?

Red Bull Wololo: Legacy celebrates Age of Empires with competitions in Age of Empires I: The Rise of Rome, Age of Empires II: Definitive Edition and Age of Empires IV.

Will there be new civilizations in Age of Empires 4?

Age of Empires IV: Anniversary Edition Bundle Two New Civilizations, 8 New Maps – Lead the mighty Malians of West Africa as one of the richest trading nations of all-time as you focus on strong economic prowess in mining and investing in gold.

How many cultures are in Age of Empires 4?

There are 8 civilizations available at the release date; the English, the Chinese, the Mongols, the Delhi Sultanate, the French, the Abbasid Dynasty, the Holy Roman Empire, and the Rus. In August 2022, it was announced that two civilizations, the Ottomans and Malians, would be added on 25 October later that year.

What do Mongols do with stone aoe4?

Fire armor The Deer Stones are a military Landmark available to the Mongols in Age of Empires IV in the Dark Age. When setup, they provide the Yam speed aura. This ability grants nearby friendly Traders and cavalry units a 15% increased in movement speed.

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